Mehdi Ali

Game Developer | Unity | Gameplay & Systems Programming | Unreal Engine | XR | AI

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Anomaly (2025)

Open World Multiplayer PvPvE VR Extraction Shooter

Project Description

Anomaly is a high-stakes PvPvE extraction shooter built for VR, where up to 12 players fight through a disaster-stricken city, battle unearthly creatures, and outsmart rival squads to secure valuable loot before extracting. With deep weapon customization, strategic decision-making, and intense multiplayer encounters, Anomaly delivers an immersive and adrenaline-fueled experience.

Developing Anomaly involved overcoming unique challenges in VR optimization, networking, and AI, ensuring smooth performance on mobile VR hardware while maintaining engaging, fast-paced gameplay.

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My Contributions

While working on Anomaly, I focused on key aspects of UI systems, AI behavior, and networking to enhance the game’s real-time multiplayer experience.

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